26 March 2011
Starting a Band - Assembling a Line-Up
Set up your own band is as a musician. We all (most, anyway) sitting in our bedrooms teenagers to listen to our favourite groups, playing with a helmet, dreaming of one day taking the scene ourselves and join the musician ranks with our heroes.The bad news is that it is difficult to gather a group. It is even more difficult to keep together. The good news is it is not impossible, and the musicians do not have to be also extremely talented as your aces bigtime favorites.Choice of equipment: easy to learn, easy to play popular tunes that many player knows is an excellent way to move forward. Radio classics are generally classical radio because they simply good sound! Let the stuff esoteric odd-time later, just down 10-15 songs to get something to build from. Most beginners can pick up three agreements blues tunes without much work.Players choice: battery: A good regular batsman is not out of the Groove to engage in fills is extremely important. I would rather have a boring "boom-chuck" drummer a wannabe Mike Portnoy that trainwrecks song try to show. It is probably the most important element in coverband drum. A regular tempo is of course desirable, but surprisingly hard to find. If the guy can make it from the beginning to the end with any of the disasters, it is probably the less suitable.Bass: Instrument deceptively difficult to play well. Listen to play the bass guitar player test and you'll see what I mean. As the battery, this requires a type of solid non-noodling of the player. A good root note player not noodle out of boredom is preferable to a "Low God" wannabe. Ideally, the drums and bass should play as a unit, but if the bassist can to listen and not train wreck is probably adequate.Guitar: It is probably the least important instruments as overall sound. A group with a killer guitar player and a combo of battery/low quality is never gonna sound better than a group with an unhealthy guitar with bass/drums tight player. If the guitar solos blaze, thats a bonus, but not an essential requirement. It is essential that the guitar player stay tuned and maintain balanced with all sound volume.Two guitars against a guitar: depending on the style of music, you two guitars. The most important factor is how well they play together. Two guitars may seem awesome absolutely when it is done right. But it can also cause problems. Volume wars, ego problems, mismatched capacity and equipment are common problems. I think that it is usually the more difficult it is.Vocals: The leader of the group. Unless your instrumentalists also sing, you need this guy. Good are hard to find, but you do not have to be a winner of American Idol for this task. Essentials include being comfortable on stage. This is probably as important as the ability to sing. To make the songs that the singer is comfortable with, start with some Tom Petty and Neil Young. If the singer can sing listening and has decent time, it is at least convenient.Repeat all: once you find a crew of dudes manifested as possible without drugs/booze etc, (it is not as easy as it seems) it's time to work. It should not take more than an hour, once or twice a week to tighten up, if you are working effectively. Cut out the distractions, viewers, etc. and focus on the material. Work on the intros and endings.If the Group has made the same mistake in the same song repeatedly stop and repair or discard the melody. Work on the songs that need work. Find the amp settings who work and leave them. It is essential to consistency. Practice should have a good pace. No sessions of ABMS ten minutes between tunes. Discard the melodies that take too much effort to get off and find more simple to maintain consistency. This early work is a crucial time of the band, it sets the tone. If members don't see progress is easy to lose interest and it is here that members of the band usually leave or have problems with other members. Keep sharp practice and rhythm.Play: Find a local "jam night" go try your band. Compile a kit of simple promo for the owners of the club with a simple group photo and not more than three songs recorded from your band to practice. Do spend money in a studio, throw a ghetto blaster in the s